Had a fun time this morning prototyping out an RC Car experience for Augmented Reality. Was fun, but never was able to dial in the controls to give a natural feeling. Minimizing car physics to AR/VR RC scale causes the turning and acceleration to be very touchy. This is also the same with RC cars, but with the current digital controls precision becomes a challenge.
Still fun, and I think it would be pretty cool to release some sort of RC game.