Games industry luminary Industry legend Mark Cerny's opening keynote address at the Develop Conference in Brighton, taking viewers through his vision for the future of game development.
Mark draws on 30 years of experience in the games industry as he examines cutting edge technologies, development methodologies and catering for an ever diversifying development ecosystem.
As Lead System Architect of Sony's PlayStation 4, Mark he examines and explains the journey he has been on to bring the console to reality. He looks at the lessons learnt from previous console generations, the future vision for PS4 and how embracing the indie community will have a key role in fulfilling that vision.
In a polymath career Mark has been designer, programmer, producer, indie one-man band and studio exec across titles from Marble Madness to Crash Bandicoot, Sonic the Hedgehog 2 to Uncharted.