GDL studio is an application that enables gestures and static poses recognition using Kinect controller and our GDL classifier. It can be downloaded from http://www.cci.up.krakow.pl/gdl/#download and can be used for free for scientific and educational purposes.
- Supports Kinect for XBox and Kinect for Windows.
- Supports GDL v.1.0 (Kinect SDK implementation).
- Enables recording and playing of skeleton (*.skl) data.
- Online (real time) gesture recognition.
- Offline gesture recognition (from *.skl skeleton recordings).
- OS: Windows 7, 8 .NET Framework 4.0.
- Drivers: Kinect SDK 1.7 or 1.8.
The very heart of our method is an automated reasoning module. It performs forward chaining reasoning (similar to that of a classic expert system) with its inference engine any time new portion of data arrives from the feature extraction library. All rules of the knowledge base are organized in GDL scripts which are text files that are parsed with a context-free grammar. The input set of body joints and all conclusions obtained from knowledge base are put on the top of the memory heap. In addition, each level of the heap has its own timestamp which allows checking how much time has passed from one data acquisition to another.
The Laboratory of Cryptography and Cognitive Informatics, Chair of Computer Science and Computational Methods at the Pedagogical University in Krakow.
Website: http://www.cci.up.krakow.pl/