An interview with Jenova Chen of Thatgamecompany, recorded in early March, during the Game Developers Conference 2012 in San Francisco. Chen talks about his latest PlayStation 3 game Journey, as well as the theories behind the game, his inspirations, and his earlier games: Cloud, Flow and Flower.
The interview was recorded with an iPhone 4 + Glif + cheap tripod, and a Zoom H1 for audio. My apologies for a slightly blurry Chen on top of a much sharper background. Somehow the iPhone was not focused right. Meh.
Opening music credit: 'No Dice' by Beirut.