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Here I use Larry to show how brkirch's Spawn Actor code works and what awesome effects it has on gameplay. My thanks to brkirch for making this wonderful code!
Spawn Larry with B (Wiimote only, level MUST be Larry's boss chamber):
C2057154 0000000A
807E0EA4 38630001
2C030001 4082003C
48000005 7C6802A6
3C800000 60840000
908300B4 C00300B4
EC00202A D00300B4
3C800000 60840000
908300B8 C00300B8
EC00182A D00300B8
C01E00E8 00000000
C20B5ED4 00000011
907F001C 2C030400
40820064 9421FF80
BC610008 7C6802A6
90610084 48000005
7C6802A6 38630050
906DA718 38600000
906DA71C 3C608016
60632A70 7C6903A6
386000F1 3C80815E
60844488 3CA00000
60A50000 38C00002
4E800421 80610084
7C6803A6 B8610008
38210080 48000014
00000000 00000000
3F800000 3F800000
60000000 00000000
Load Larry into Memory (This is only required if you want to spawn Larry outside of his boss chamber):
C291FD6C 0000000F
2C1B0000 40A20040
48000005 7EA802A6
3AB5005E 3860FFFC
38630004 7C951A2E
2C040000 4082FFF4
38800004 7C632396
7C771A14 7C16B800
40820008 7EB8AB78
48000008 7EE3BB78
3EA08091 7C161800
4080000C 62B5FD34
48000008 62B5FD70
7EA903A6 4E800420
000000BD 00000000
00000000 00000000
Invincibility (Essential):
04146078 38001078
At the moment Ludwig cannot be spawned because his quad fireball actor group is not loaded in memory. This means the game crashes when he shoots. I'll experiment with that and will include the fireball code if I'm successful in getting him to work.
NeoGamma R8 Beta 15 was used with CIOS249 R14. Download here:
http://www.wiihacks.com/software-backup-loaders/32669-neogamma-r8-beta-15-wad.html