Oculus Go is Oculus' first standalone VR headset. This means it doesn't require a PC or a phone. Its wireless design and mobile processor make it most similar to Samsung's Gear VR headset before it, but because it has all of its specs built in, it's not contingent upon a phone's resolution, refresh rate, battery life, or performance capabilities. Because Oculus is designing both the hardware and software this time around, it allows the company to have complete control of the ecosystem. This means it doesn't have to share a phone's processing capabilities with non-VR related apps.
Starting out at $199, Oculus Go represents Facebook's plans to make VR much more mainstream. While the headset has a lot going for it, it represents more of an evolutionary step rather than a revolutionary one.
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