This is a video showcasing my work involving interactive, skinned/rigged, physical objects in the Unity 3D game engine, for use with the HTC Vive Virtual Reality Headset.
Newton VR:
https://github.com/TomorrowTodayLabs/NewtonVR
Sean Lee's tutorial series on VIve development in Unity 3d:
https://www.youtube.com/channel/UCvsXZOdBkr3fvW8Amt4pXRg