This was a project done for McMaster University, Electrical Engineering Capstone Project 2015.
It simulates the earth's topology on a sandbox. This project was aimed toward younger children who are learning about geography and formation of earth's different landscapes.
It uses an Xbox Kinect to collect height values of the sand, LabVIEW to process the data and outputs it via the Projector onto the sand.
There are six textures:
-Deep Water
-Shallow Water
-Beach
-Trees
-Rocky Surface
-Snow
*Please don't mind the lag between frames, this is due to the amount of processing required to blur between textures. The program was not optimized for a laptop.