NOTE: These notations follow the Alternate Control Scheme. So QCF(Quarter Circle Forward) = Down, Forward on the normal scheme, and HCF(Half Circle Forward) = Back, Forward on the normal scheme.
1= Light
2= Medium
3= Heavy
(x) = Cancel into (Back 2,2 x HCF+2)
Wall Bounce Cancel = Back, Back+Meter Burn
Combo 1: Forward 2,1 x QCF+1 (Meter Burn), Back 2 x QCF+1, HCF+2 (36% 1 bar)
Combo 2: 1,2,3 x QCF+1 (Meter Burn) Back 2, 2 x Trait Activate, HCF+2 (3 times), QCF+1; 3,2; 3,2 x HCF+2 (43% 1 bar)
Combo 3: Back 2,2 x QCF+1(Meter Burn) Back 2,2 x Trait Activate, HCF+2 (6 times), 3,2 x HCF+2 (46% 1 bar)
Combo 4: Forward+3(Ground Bounce), Trait Activate, QCF+1 (6 times). Back 2,2,Forward 3 x HCF+2 (55% Meterless)
Combo 5: Back 2,2 x Wall bounce Cancel, Jump, Delayed Air 3, Trait Activate, QCF+1 (3 times), HCF(3 times). Back 2,2,Forward+3 x HCF+2 (56% 2 bars)
Combo 6: Forward+3(Ground Bounce), Trait Activate, QCF+1 (6 times). Back 2,2,Forward 3 x Super (66% 4 bars)
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