Since uploading my previous 20k video I've progressed a little farther into recursion and unlocked my second copies of Void() and Cull(). The effects speak for themselves :D
I can't think of any way of topping this - except to carefully line up each enemy so the final hit counts as a backstab on all of them.
Without any moves to use whilst Turn() recovers this wouldn't be a great strategy outside of practice - but you could probably swap Get() with Jaunt() and still dish out considerable damage in a real fight...
Transistor was made by the brilliant people at Supergiant Games.