What Halo 4 CTF should have been
Aprašymas
Flag is changing for Halo 4. Question is, how will it change?
I'm going to talk you through the problems with the Capture the Flag gametype as it stands in it's many versions. Then dive in to a discussion of how they might be changing it in logical, obvious steps, and maybe some weird and perhaps more wonderful ways.
Original Video Title:
Capture the Flag in Halo 4 - Commentary
(Changed after Halo 4 release)
Full article on gametype design issues and potential fixes for Halo:
http://drtautology.net/articles/halos-gametype-design-issuesfixes
---Halo Reach Gametype settings---
Rounds: 2
Round score limit: 3
Flag Carrier Cooldown: Disabled
Flag Carrier Movement Speed: 100%
Round time limit: 4 minutes
Sudden Death: 30 seconds
Flag Recovery Time: 10 seconds
Flag Rest Time: 30 seconds
*Megalo script to end game if 2nd attackers overtake 1st attacker's score*
---Halo 4 Gametype settings---
Initial Time Limit: 2 minutes
Flag Capture Time Bonus: +2 minutes
Flag Capture Time Bonus Limit: 2 captures
Round Score Limit: 5 captures
Sudden Death Type: Does Not Refill -- (if you need to use it to make 1st capture, you'll get less time if you need to use it again)
***For BTB you would get more time for each capture - 2 1/2 or 3 minutes***
Discussion threads:
http://halo.xbox.com/Forums/yaf_postst78906_Capture-the-Flag-in-Halo-4--vid.aspx
http://carnage.bungie.org/haloforum/halo.forum.pl?read=1136306
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Halo 4 is being developed by 343 Industries
http://halo.xbox.com
Halo: Combat Evolved, Halo 2, Halo 3 & Halo: Reach were developed by Bungie
http://www.bungie.net
"Capture the Flag in Halo 4 - Commentary" was created under Microsoft's "Game Content Usage Rules" using assets from Halo: Combat Evolved, Halo 2, Halo 3 and Halo: Reach, © Microsoft Corporation.
- http://www.xbox.com/en-US/Community/Developer/Rules -